A big “Thank You” from Kairi Vice, and a chance to win 1600 Microsoft Points
November 6, 2011 25 Comments
Last month, I was kicking around an idea for an Xbox Live Indie Game community event that would give away dozens of free games, thousands of Microsoft Points, and hopefully cause a ton of promotion for the entire scene. It didn’t pan out. We actually got TONS of free games from developers, but perhaps my eye was bigger than my stomach. So the big game giveaway likely isn’t going to happen and I’ve told the developers that they should do something else with the codes they sent. If any developers are interested in me putting together a promotion specifically for their games with the codes they sent, they can contact me and I’ll see if I can come up with something.
Having said all that, I do have something to celebrate. IndieGamerChick.com, as of today, has reached 50,000 unique page views. Okay, so that number doesn’t sound mind-blowing, but it’s amazing for an Xbox Live Indie Game website. In fact, that makes IndieGamerChick the most read XBLIG-centered website in the world.
I’ve only been doing this site since July, so it’s amazing how well it’s done in such a short period of time. I can’t thank you all enough. I’ve met a lot of cool people, hopefully sold a lot of great Xbox Live Indie Games, and had a genuinely great time doing it. I can’t tell you how rewarding it feels to have someone drop a line to me on Twitter, Facebook, or in the comments section here telling me they bought a game based on my recommendation. It’s often one of the highlights of my day. It’s also great to see that people are clicking the marketplace links and checking out the games I cover here for themselves. Roughly 1 in 16 page views results in a marketplace click. Again, that’s not exactly stellar numbers, but that means nearly 3,000 total marketplace clicks have been achieved. Most of those are for games in my top ten list, with LaserCat leading the way. What I actually found gratifying was even former leaderboard games like Crosstown were getting plenty of marketplace clicks.
But we can do better. 1 in 16? Pitiful! Let’s get those numbers up. If you see a game that looks good on here, at least head over to the marketplace and grab the demo. If you like the game, spread the word to your friends. Tweet it. Post it on your Facebook. Streak naked across the field during the Super Bowl holding up a cardboard sign proclaiming how much you love it. Do whatever it takes, but get the word out. Xbox Live Indie Games, even deserving ones, often struggle to find an audience. A lot of people don’t realize that there are all these wonderful games out there for a measly 80 to 400 Microsoft Points.
There’s also a lot of great websites that also cover XBLIGs that are tragically getting overlooked, especially my amigos at Gear-Fish, Nate and Hurley. Both have been short on time lately, but when they do write something, I think it’s spectacular. There’s also my buddies at Two Fedoras who work very hard. They cover the entire gaming spectrum, and they’re good, at least when they’re not outright plagiarizing my jokes (Geoff you cunt!) so give them a chance. There’s MasterBlud at Vintage Video Games TV. For those of you keeping track, we’re currently on the “on again” part of our on again-off again friendship. But I can honestly say that without his help early on, I wouldn’t have taken off like I did. Thanks Ryan. Dcon, I didn’t forget about you. Get your ass back to reviewing games. I liked your stuff, kid. Finally there’s the guys at GameMarx, rambling hippy-looking bastards that they are, I love their show. Wow, this is really turning into an Oscar speech.
Since I’m giving shout outs, George Clingerman, Kris Steele, Dave Voyles, Jesse Chounard, Alex Jordan, Jack & Lisa Misiura, Brad OtakuDante or whatever the fuck your name is, Alan Charlesworth, and Jason Doucette, who always are open to discussing Xbox Live Indie Games with me. I’m sure there are a lot of others I’m missing, but I’m really thanking everyone. Finally, Bryce and especially Brian, my best friend. I love you Brian.
Okay, so you endured this incredibly mushy, self-congratulatory, overly fluffy post. So how would you like to win some Microsoft Points? Just follow me on Facebook. I have to admit, my ego is taking a beating because I only have 182 followers on it. I have 500+ on Twitter. Not a great amount, but satisfactory, even if Samuel L. Jackson isn’t following me. Anyway, 182 sucks. I want more. Go to my Facebook page and hit “Like” and you’re entered to win. On December 1, 2011 I’ll draw one person at random to win a code good for 1600 Microsoft Points. Now there’s a chance that code might not work in your country (I’m still unclear whether a code from a prepaid Microsoft Point card works outside of North America) but I can’t do an exchange for a proper code for your country if that’s the case, so you’ll have to work that out once you have it. Trade it to someone. It’s worth $20 American! Or, I guess technically zero according to the disclaimer on the card.
So thank you once again for making the first 127 days of IndieGamerChick the most successful 127 days any Xbox Live Indie Game website has ever had. I hope I can continue to provide you with the type of reviews you’ve come to expect. Xbox Live Indie Games are not dying. They haven’t even peaked yet. Yes, October sucked, but November is off to an amazing start. If you see a game on here that seems like it might be your cup of tea, give it a try. If you like it and buy it, let me know. That is what makes the whole thing worth it to me.