Chain Crusher (Second Chance with the Chick)
November 29, 2011 10 Comments
My review of Chain Crusher was unique because it is the only game I’ve done so far at my blog that I liked but told people not to buy. Why? It cost 400 Microsoft Points. At that price, it positions itself as a game that competes directly against some modestly priced (or on sale) Xbox Live Arcade games. With only one mode of play and very simplistic game design, I think Chain Crusher’s price point put it well out-of-bounds. That review actually haunted me for a while, because I’ve always maintained that fun is all that matters to me. If I enjoy a game, I recommend it. I didn’t do that with Chain Crusher, and that really did bother me.
Well, the game has been updated. Chain Crusher now has three modes of play and online leaderboards.
It’s still not worth $5.
The new modes of play are really just the same game. Mono-Shot is the lowest difficulty level. Standard is Chain Crusher on its medium setting, while Ancestor is the game on hard. At least I think so. No official explanation was offered, but that’s what I gathered from my play session. So really, the major difference here is online leaderboards. Yes, it’s nice to have them, especially in a game that’s sole purpose is to get high scores. But it doesn’t justify the price tag. Neither does the addition of an award system.
Going back to Chain Crusher, I still had fun playing it. It actually is a good, addictive video game. At 240MSP, I could easily give gamers my personal go-ahead to get this. At 80MSP, which it originally could have sold for as it was well under 50MB in size, this might have even contended for the IndieGamerChick leaderboard. At 400MSP, I simply can’t tell people it’s worth the money, because it’s not. It’s a time-sink arcadey shooter, the kind that you would expect to get on your iPad or phone for 99 cents. I know some developers argue that many games on the service are actually under-priced, and that might occasionally be true. It’s not true of Chain Crusher. $5 for this game was just plain stupid. The dark cloud of greed hangs over it, and I finally see that. I think I’ll sleep just fine tonight.
400 Microsoft Points could have bought 5 much deeper, better games, and the developers should have known that so phooey on them in the making of this review.
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