Null Battles

In sports, Knicks beat the Warriors 103 to 95.  Or possibly 99 to 93.  In fact, we’re not even sure if the Knicks won.  Carmelo Anthony had 31 points off 27 for 27 shooting from the field.  That statistic is actually impossible, but we can only report on the numbers as they are given to us.

Thankfully, real life sports statistics tend to be fairly accurate, unlike the post-game stats that Null Battles spits out.  Talking about the type of game it is (arena shooter), how it plays (kind of fun, kind of sloppy), and what makes it unique (strange gravity effects) is, quite frankly, irrelevant. I find that knowing who wins or loses arena shooters is a pretty big deal to most gamers.  I’m the type of person who meticulously studies my post-game stats when I play Halo or Gears of War or Call of Duty.   If those games reported different scores and stats to each player, who would want to play them?  I wouldn’t.

I tried reviewing Null Battles back in early September and this problem came up.  When I took on my amigo Bryce online, this is the score that showed on their screen.

And this is what showed up on mine.

Same game, vastly different stats.  My policy with online games is to give developers a chance to fix the problems before I post the proper review.  I got notice that the game was finally ready a few weeks ago, but I got caught up in the latest batch of new releases and forgot to go back to Null Battles.  As it turns out, there was no reason to rush.  Again, here are the results from Bryce’s side of things.

And here are the results from mine.

Again, same game.  We’re in agreement of the following things: #1, Bryce did NOT have 100% headshot percentage, and I didn’t have anywhere close to 70%.  #2, none of the scores seemed to lineup with what was happening in the game, except the fact that I lost.  #3, not knowing does negate the amount of fun you have leading up to it.  Sorry, it just plain does.  Maybe not for some (Brian for example) as much as it did so for me.  But this is my blog and I have to say this problem renders Null Battles appeal null and void.

Null Battles was developed by Techno Hermit Games

80 Microsoft Points have absolutely no interest in playing split-screen multiplayer in this day and age in the making of this review.

A review copy was provided by Techno Hermit Games for this review.  The copy played by Indie Gamer Chick was purchased by her with her own Microsoft Points.  The opinions of this review are her’s alone. 

They still have a Second Chance with the Chick.  If the scores were accurate, this game would have made the Leaderboard.

Yea, this was a waste of my 300th XBLIG review. 

About Indie Gamer Chick
Indie game reviews and editorials.

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