If not for the lose movement and lack of damage sprites/blinking, some of the levels would have rose to the level of “fine.” These are typical video game challenges, but the classics are classics for a reason: they work.
Indie and Retro Gaming Reviews from the one and only IGC
If not for the lose movement and lack of damage sprites/blinking, some of the levels would have rose to the level of “fine.” These are typical video game challenges, but the classics are classics for a reason: they work.