What I’m Playing #20 – Pit…..stop?

Hey everyone. It’s Tetris Day and, shortly, Tetris Forever will be downloading on my Nintendo Switch. I’m going to go ahead and prioritize that, and walk away from Pitfall: The Mayan Adventure. I threw on the Sega CD version and I was just so bored I didn’t know what to do with myself. I think I’d rather spend my time reading old issues of Electronic Gaming Monthly. Which I could do if I backed this Kickstarter. Basically a coffee table book dedicated to what was the best gaming magazine for most of my childhood, with one brief window where the Official Dreamcast Magazine was my fav. What a great idea this is, and the best part is, it’ll lead to a way to read all 260+ issues of Electronic Gaming Monthly.

The next Williams table in Pinball FX’s Williams 8 pack will be announced on Thursday. You’ll want to RUN, not walk, to this video to watch it. Even if that run is vertical. So, what AM I playing?

I really did want to give this the old college try but Pitfall: The Mayan Adventure is so dang boring. It feels like it’s modeled after the Virgin Interactive Disney games, right down to having an animation studio (in this case, the ones behind FernGully, a movie that bored the living hell out of me as a child) do the graphics. It looks so good. In fact, I think this looks better than a lot of the Virgin Disney stuff. Except there’s a lot of visibility problems. The enemies are too subtle, often stay out of sight until you’re close by, and I just was constantly blinking and taking damage without realizing what was on top of me. The platforming has a parkour quality about it, but it’s just not fun, you know? So, instead, I’m going to jump straight to Tetris Forever and pour myself into it so the review can be up by this weekend. Sound good?

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Indie game reviews and editorials.

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