For a pack-in game, NEC chose a game with really bland level design that’s 50% extremely slow, plodding “action.” Oh, and the part that’s slow also requires grinding, since that’s the only part of the game that currency drops.
Indie and Retro Gaming Reviews from the one and only IGC
For a pack-in game, NEC chose a game with really bland level design that’s 50% extremely slow, plodding “action.” Oh, and the part that’s slow also requires grinding, since that’s the only part of the game that currency drops.