(Colecovision) If this game had been more popular, the fish would have gone down as one of the most notorious gaming antagonists. Trust me on this. I’ll also note that the last jump is one of the most deceptively difficult challenges in gaming. Any attempt at jumping off when the platform is anywhere but the lowest it gets or maybe one tick above the lowest will result in a death. Now a modern game would probably do a better job of conveying that and maybe have a line or something or maybe the platform itself lights green for jump and red for not jump. But for a platformer made early in the genre’s learning curve, this is impressive.

What do you think?